
Savvy human players will avoid these when given the option, but the AI will happily fly into the masses of poison, get stuck, and become unable to dodge incoming bullets.
Medicine's EX poison clouds will slow players' movements, and are capable of piling up their slow effects until a player is just about immobilized. The large laser in Eiki's summon Spell Card comes with a warning tracer which would be an obvious indicator for players to get out of the way, but the AI will try to move out of the way at the last second and get hit because the laser is too wide for them to move far away enough before it hits. Aya's high-speed EX bullets and spell cards are easily predicted and streamed by a human player, but move fast enough that the AI is unable to react to them in time to dodge. Breaker: The AI doesn't look very far ahead in predicting bullet movements and instead relies on reacting to nearby bullets, so certain characters perform significantly better against AI opponents: If you play as Eiki, however, which takes place after all of the others, it turns out that everyone forgot or misunderstood what they were supposed to learn. Aesop Amnesia: Each of the character's storylines ends with them learning An Aesop. The game's official website can be found here (in Japanese).